Worst Games of the Decade: 2010


I like to try to review mostly good games, but there are some bad games out there that no one has ever heard of or known about and that’s for a good reason. Some of these games had good potential, but had untalented or lazy developers, some games were just bad ideas, some games had good aspects but too many poor design choices in other areas. Some of these games are just down right funny, they are that bad. A lot are based on movie licenses (surprised?) some are retro remakes, and some are brand new ideas that got flushed down the toilet. I dug up the worst games ever made in 2010 to keep you away from them, or you can give them a try out of sheer curiosity. All games got 50% or lower on GameRankings. The lists are already long enough, anything above 50% is at least passable.

959060_122910_frontArmy of Two: 40th Day

Release Date: 1/12/2010

System: PSP

GameRankings: 46%

Publisher: EA

Developer: EA Montreal

Sales: 30,000

Here’s a real winner. The Army of Two series is already well hated, it’s one of EA’s worst original IPs to come out in a long time. The console versions didn’t score too hotly, but the PSP version was just plain bad. It was an over-the-top arcade game, but looked ugly and just controlled so badly. It was boring, uninteresting, and just…boring. Boring is the only word you can come up with for this game because you will be so uninterested you can’t think of any other words!

970705_137027_thumbTwin Sector

Release Date: 1/19/2010

System: PC

GameRankings: 45%

Publisher: Got Game Entertainment

Developer: DNS Development

Sales: <10,000

Adventure games tend to be very low budget, but some come out on top like The Longest Journey. Twin Sector had a good idea of using physics based puzzles, but at least get your physics engine right! They were so bad that they would flub puzzles even if you were solving them right. The graphics were bland with no character, the story was boring, and failing puzzles wouldn’t lead to game over screens…you were stuck. Any PC adventure fans out there may have played this, I feel bad for you.

988754_158270_thumbBloons

Release Date: 2/8/2010

System: Wii

GameRankings: 19%

Publisher: Hands-On Mobile

Developer: Ninja Kiwi

Sales: <10,000

Gamers don’t like it when you charge for something that’s already free somewhere else. Bloons was a free flash game so Ninja Kiwi charged Wii gamers $5. This is why it got such bad reviews, don’t charge for something that’s free. I hope they learned their lesson. Other than that it’s a pretty boring and bland game.

960101_124761_thumbLast Rebellion

Release Date: 2/23/2010

System: PS3

GameRankings: 48%

Publisher: NIS America

Developer: Hit Maker

Sales: 70,000

Most Japanese games these days, the low budget ones, are pretty bland and boring. Last Rebellion is exactly that. Bad AI, primitive gameplay, sloppy controls, uninteresting story, the list goes on. There’s not a single redeeming thing in Rebellion. Save yourself a headache and skip this Japanese RPG.

960636_125673_thumbSamurai Shodown Sen

Release Date: 3/30/2010

System: X360

GameRankings: 50%

Publisher: XSeed

Developer: SNK Playmore

Sales: 60,000

Samurai Shodown is an under appreciated fighting series, and it didn’t translate well to 3D. With this being the first outing  it was hit or miss. The game was just really bad, sluggish controls, laborious boring single player, and was just uninteresting. It also didn’t help that no one was playing online, so you were stuck with single player. Seeing the sales, SNK needs to promote this series better.

950795_145561_thumbMimana Iyar Chronicle

Release Date: 3/30/2010

System: PSP

GameRankings: 48%

Publisher: Aksys Games

Developer: GungHo

Sales: 70,000

The PSP has more bad JRPGs than good and Mimana added to that. The game was your typical slog of a JRPG, boring story, takes way too long to get interesting, repetitive dull combat, and outright nauseating exploration. The only thing notable in Mimana are the cut scenes and voice acting. Only the hardest of core JRPG fans will find anything even remotely interesting here.

981957_155564_frontDead or Alive Paradise

Release Date: 3/30/2010

System: PSP

GameRankings: 37%

Publisher: Tecmo

Developer: Team Ninja

Sales: 130,000

Put large breasts on screen and everyone will come running. PSP gamers finally got their chicken choking game to hide in the bathroom with. The only problem is that nearly everything from Xtreme 2 was cut and the game was so simple it really wasn’t a game. Honestly, there wasn’t really anything to do here. Only a few mini-games were put in, it was also nearly impossible to figure out how to make friends with the girls. What a waste.

952385_110870_thumbPrison Break

Release Date: 4/1/2010

Systems: PC, X360, PS3

GameRankings: PC — 40%

PS3, X360 — 39%

Publisher: Deep Silver

Developer: ZootFly

Sales:

PS3: 210,000

X360: 180,000

PC: <10,000

Honestly I’m surprised Prison Break sold as much as it did. It was considered one of the worst games of the year because of how much attention it got. This game seemed to have been released in alpha stage because everything was wrong. Bad camera, sluggish controls, terrible combat, broken animations, you name it.

990007_159747_thumbKick-Ass

Release Date: 4/29/2010

Systems: PS3

GameRankings: 38%

Publisher: WHA Entertainment

Developer: Frozen Codebase

Sales: <10,000

It’s odd for a movie based game to be console specific, but the less systems this turd was available on the better. The game was just incomplete. Bad AI, unresponsive controls, and glitches everywhere. Despite the movie being great, the game was not and fans of the movie thought so to. It sold very poorly, thank God.

986296_155598_thumbKung Fu Funk: Everybody is Kung Fu Fighting!

Release Date: 5/3/2010

Systems: Wii

GameRankings: 17%

Publisher: Stickmen Studios

Developer: Stickmen Studios

Sales: <10,000

With a name like that you would expect disaster. The problem here was that the controls were 99% broken. They just didn’t work most of the time and it was very unappealing. Most WiiWare games are bad, but this is at the top of the Wii shovelware turd pile.

957906_119967_thumbIron Man 2

Release Date: 5/4/2010

Systems: X360, PS3

GameRankings: X360 — 44%

PS3 — 43%

Publisher: Sega

Developer: Sega Studios San

Sales

PS3: 330,000

X360: 230,000

Another crappy movie tie-in. Surprised? Iron Man 2 was one of the worst games of 2010 because it was unfinished. The sense of speed was really slow, the controls sucked, the menus were confusing, and the combat didn’t make you feel like Iron Man. While the movie was brilliant the game was not. Across all systems it sold 1.51 million copies which is just sick. It was a minor financial success for Sega, and I honestly hate every single person who bought this game.

981240_149771_thumbAttack of the Movies 3D

Systems: Wii, X360

GameRankings: Wii — 38%

X360 — 36%

Publisher: Majesco

Developer: Panic Button

Sales 

Wii: 80,000

X360: 30,000

It’s this kind of crap that will make Majesco go out of business. The game was just a bland arcade shooter with no soul or appeal. It was ugly as sin and just very basic and boring. It was slightly more acceptable on the Wii, but was even worse on the 360 without the motion controls. It sold poorly and deserved it.

986262_155543_thumbBen 10 Alien Force: The Rise of Hex

Release Date: 5/31/2010

Systems: X360

GameRankings: 46%

Publisher: Konami

Developer: Black Lantern Studios

Sales: <10,000

A few of the Ben 10 games are actually fairly decent, but this is one of the worst. The game was just badly designed. Poor level design, awful difficulty spikes, and the story was nonexistent. Disgusting fact of the day: Ben 10 has sold over 10 million copies in total. Another fun fact: This game sold the least out of all of them. Just a hint to stay away. The Wii version was slightly better, but not by much.

991044_161783_thumbPure Futbol

Release Date: 6/1/2010

Systems: PS3, X360

GameRankings: PS3 — 44%

X360 — 41%

Publisher: Ubisoft

Developer: Ubisoft Vancouver

Sales

PS3: 200,000

X360: 150,000

Another bad sports game, how surprising. Pure Futbol should have been Pure Turd. It might have sold more. The game had no commentary, a must have in any sports game, bad defensive play, lack of modes, and lots of slowdown. Why? Because screw you, that’s why.

997633_171764_thumbArcade Sports

Release Date: 6/14/2010

Systems: Wii

GameRankings: 47%

Publisher: Icon Games

Developer: Icon Games

Sales: <10,000

Yet another crappy WiiWare game, will it ever end? Arcade Sports is just so bad that it doesn’t even tell you how to play the games, the graphics are N64 quality, and the controls hardly respond. What kind of game is that? One that belongs burning in hell for all eternity.

988308_157731_thumbNaval Assault: The Killing Tide

Release Date: 6/15/2010

Systems: X360

GameRankings: 40%

Publisher: 505 Games

Developer: 505 Games

Sales: 150,000

Here’s a game that just plain sucks. There are no checkpoints, the graphics look like an early Xbox 1 game, and there is no excitement. You would have more fun watching paint dry than playing this awful sub sim. The whole point was to battle people online, except that’s hard when everyone picked better games.

995879_169884_thumbDance on Broadway

Release Date: 6/15/2010

Systems: Wii

GameRankings: 47%

Publisher: Ubisoft

Developer: Longtail Studios

Sales: 960,000

Wow hold the phone! This piece of crap sold almost 1 million copies? Seriously…Brothers in Arms barely sold that many! Thank all the lonely housewives and pre-teens. Almost everything that can go wrong in a game went wrong here. Badly animated dancers, motion controls do not register half the time, no downloadable tracks, and lack of any single player structure. Why did this pile of crap sell so well? Just look at that freaking cover.

981947_150625_thumbTransformers: Cybertron Adventures

Release Date: 6/22/2010

Systems: Wii

GameRankings: 40%

Publisher: Activision

Developer: Next Level Games

Sales: 240,000

Most Wii ports are bad, Transformers is no exception. This is a port of the excellent War for Cybertron, a sad soggy port. The graphics were terrible, the driving sections were uninspired, it is also incredibly short, just a few hours long. What was the point? At least High Moon Studios didn’t taint their reputation with this garbage, let some other unknown developer take the crap right? Surprisingly, it sold about half of what War for Cybertron sold, sad.

997662_171799_thumbDuke Nukem: Manhattan Project

Release Date: 6/23/2010

Systems: X360

GameRankings: 47%

Publisher: 3D Realms

Developer: 3D Realms

Sales: <10,000

Hey kids! It’s Duke Nukem! Yeah, no one cares anymore. The problem is that these games just did not age well. All those damn key card hunts, Duke gets old and stale after about 3 seconds, and the gameplay just does NOT hold up. Pick up the muck better Duke Nukem 3D instead.

958810_155323_thumbHorrible Histories: Ruthless Romans

Release Date: 6/24/2010

Systems: Wii

GameRankings: 48%

Publisher: Slitherine Software

Developer: Virtual Identity

Sales: <10,000

Yet more Wii shovelware. Bad presentation, unresponsive controls, boring gameplay, just everything you can imagine went wrong here. This was an “edutainment” game aimed towards parents. The only thing kids would learn is how to break their Wii the fastest with this sin of a game.

981294_149867_thumbNaughty Bear

Release Date: 6/25/2010

Systems: PS3, X360

GameRankings: X360 — 45%

PS3 — 44%

Publisher: 505 Games

Developer: Artificial Mind and Movement

Sales: 

PS3: 380,000

X360: 370,000

Killer teddy bears. What could go wrong? Absolutely everything! This was considered one of the worst games ever released for 2010. The combat sucked, the graphics were last-gen, the storytelling was awful, and most of the content was locked off. This pile of doo-doo sold almost a million copies because of the hype. That’s a way to sell games. Give a teddy bear a knife and no one will care how bad your game is.

997196_172654_thumbRobin Hood: The Return of Richard

Release Date: 6/28/2010

Systems: Wii

GameRankings: 23%

Publisher: Nordcurrent

Developer: Nordcurrent

Sales: <10,000

Ever wanted a game where you play as Robin Hood and press A over and over while you stare at the screen? This is your game! That’s literally all you do. It’s like Robin Hood Space Invaders, but not as cool as that sounds. This has to be one of the worst WiiWare games to ever exist. I feel sorry for anyone who about it.

979613_147819_thumbTNA Impact: Cross the Line

Release Date: 6/29/2010

Systems: PSP

GameRankings: 49%

Publisher: SouthPeak Games

Developer: Point of View

Sales: 50,000

A bad wrestling game? No way! TNA Impact was one of the worst. The main issue were the controls, they barely worked, second, there’s no character customization. A MUST have in any wrestling game. Add in the fact that the game was so damn hard you could barely get through a few rounds, what a shame.

991134_161035_thumbSniper: Ghost Warrior

Release Date: 6/29/2010

Systems: X360

GameRankings: 46%

Publisher: City Interactive

Developer: City Interactive

Sales: 1,030,000

Ghost Warrior went on to sell over a million copies because if you look and sound like Call of Duty, you will sell well. When you are trying to create a sniper simulator, makes sure those parts actually work. Sniper had terrible enemy AI, absurd difficulty, and crappy stealth mechanics. The second game wasn’t too bad, and this one looked better on PC.

954476_114156_thumbN3II: Ninety-Nine Nights

Release Date: 6/29/2010

Systems: X360

GameRankings: 50%

Publisher: Konami

Developer: FeelPlus

Sales: 150,000

You would think developers would learn from past mistakes, FeelPlus didn’t. N3II is extremely dull and has repetitive combat, annoying boss fights and the game is so hard you won’t care! It also doesn’t help that this game has the generic and boring Japanese fantasy story. The first game was a highly anticipated Xbox 360 game showing off the tech, but it was quickly forgotten.

988438_158066_thumbTournament of Legends

Release Date: 7/6/2010

Systems: Wii

GameRankings: 49%

Publisher: Sega Europe

Developer: High Voltage Software

Sales: 40,000

A lot of Wii games had this problem: Unresponsive controls. Until the Motion Plus came out all controls were canned. Tournament of Legends helps drive this into the ground with controls that completely break the game. It doesn’t help that this is an uninspired and boring fighter.

991202_174985_thumbAquaSpace

Release Date: 7/19/2010

Systems: Wii

GameRankings: 44%

Publisher: Nintendo

Developer: Nintendo

Sales: <10,000

This being a first party game you think it would be good, but it’s not. It directly competed with Hudon’s My Aquarium, had less features, and pretty much made your TV a virtual fish tank window. Yawn. For $6 I can buy a burger and get more happiness out of that.

976418_143775_thumbClash of the Titans

Release Date: 7/27/2010

Systems: PS3, X360

GameRankings: PS3 — 45%

X360 — 44%

Publisher: Namco Bandai

Developer: Game Republic

Sales: 

PS3: 240,000

X360: 140,000

It’s no surprise that the excellent movie Clash of the Titans turned into a flop of a game. Even if they completely ripped off God of War it may have been saved. The camera sucked, the combat was dull and boring, the voice acting was terrible, and the list goes on. This is usually typical for most movie licensed games and has been for decades.

999548_175835_thumbEnjoy Your Massage!

Release Date: 8/9/2010

Systems: Wii

GameRankings: 19%

Publisher: Microforum

Developer: Microforum

Sales: <10,000

Now here’s a real gem. Any game that has Enjoy, Your, or Massage in it is garunteed to be bad. This is basically Simon on a woman’s back. If the game even had nudity it might be worth it, but seriously? What was the point. Some people thought it had something to do with the Wiimote vibrating like those weird Xbox 360 Indie games.

974805_141869_thumbKung Fu Rider

Release Date: 9/7/2010

Systems: PS3

GameRankings: 41%

Publisher: SCEA

Developer: SCE Japan Studio

Sales: 170,000

The PlayStation Move had a terrible launch, just as bad as Kinect. There really weren’t any games worth buying the device for. It seemed it followed the same path the EyeToy did for the PS2. Kung Fu Rider didn’t really have anything good about it. The controls were unresponsive, not something you want to show off a motion controller with, the physics were terrible, and it was only a couple of hours long. This was probably one of the worst Move games ever made.

997604_171730_thumbTerRover

Release Date: 9/7/2010

Systems: PS3

GameRankings: 41%

Publisher: SOE

Developer: Create Studios

Sales: <10,000

This is probably one of the worst games on PS3. The controls pretty much don’t work, the game is glitchy, and the difficulty is so hard that you will break your controller in half. There are much better PSN games out there, skip this.

980809_149259_thumbHouse M.D.

Release Date: 9/13/2010

Systems: PC

GameRankings: 39%

Publisher: Legacy Interactive

Developer: Legacy Interactive

Sales: <10,000

What’s worse than movie licensed games? TV show licensed games. House M.D. isn’t just a bad adventure game, but it doesn’t even get stuff from the show right like the devs never watched it. The chance of at least suckering in the fans is even out the window. The game was boring, had bad puzzles, and was just a bad game.

996879_169898_thumbTruth or Lies

Release Date: 9/14/2010

Systems: X360

GameRankings: 23%

Publisher: THQ

Developer: THQ

Sales: 100,000

Most board game to video game translations are pretty bad. Truth or Lies is like truth or dare, but without the fun. The questions were terrible, the announcer was annoying, and it just wasn’t any fun at all. For $40 you can buy some wine and play the actual game with friends instead.

998530_174022_thumbRacquet Sports

Release Date: 9/14/2010

Systems: PS3

GameRankings: 41%

Publisher: Ubisoft

Developer: Osobo Studio

Sales: 290,000

The Move wasn’t doing too hot, and yet another crappy sports game came out. The controls didn’t respond well, there were only five games, and you got bored with it in less than an hour. However, Move users were desperate.

991732_161856_thumbLegend of the Guardians: The Owls of Ga’Hoole

Release Date: 9/14/2010

Systems: DS

GameRankings: 33%

Publisher: Warner Bros.

Developer: Tantalus Media

Sales: 130,000

While the console version weren’t too bad, the DS version was abysmal. It offered nearly zero challenge because every single battle was canned the same way. It also didn’t help that there were invisible barriers everywhere and the game looked like complete crap.

997380_171038_thumbBlade Kitten

Release Date: 9/22/2010

Systems: PC

GameRankings: 49%

Publisher: Atari

Developer: Krome Studios

Sales: <10,000

Blade Kitten was a huge disappointment, even to me personally. I was really excited for this game and it turned out to be a complete pile of crap. The game was glitchy, dull, and just plain boring. It didn’t even have a good story.

954470_141849_thumbQuantum Theory

Release Date: 9/28/2010

Systems: PS3, X360

GameRankings: PS3 — 45%

X360: 39%

Publisher: Tecmo

Developer: Team Tachyon

Sales: 

PS3: 160,000

X360: 100,000

The Gears of War clones were pretty bad, but Quantum Theory was the worst offender. It had awful controls, a lame story, and no one was playing online so multiplayer was a bust. It didn’t even have graphics as good as Gears, but copied the same gameplay almost to a T. Good job for screwing up a clone.

988437_157903_thumbMorphX

Release Date: 9/28/2010

Systems: X360

GameRankings: 41%

Publisher: 505 Games

Developer: Buka Entertainment

Sales: 40,000

Another crappy Xbox 360 exclusive. This game was just bad all around. A stupid story, poor checkpoint placement with sparse ammo, cheesy dialog…sounds a lot like Resident Evil 6 actually.

960613_125615_thumbFinal Fantasy XIV Online

Release Date: 9/30/2010

Systems: PC

GameRankings: 50%

Publisher: Square Enix

Developer: Square Enix

Sales: 660,000

FF 15 Online was probably one of the worst MMOs ever made. It was released unfinished. It had a terrible interface, there was barely any quests, the economy stunk, and just everything that makes an MMO good FF15 screwed up. Due to this, the game didn’t sell very well and Square nearly canned the whole game.

coverDead Space Ignition

Release Date: 10/12/2010

Systems: X360, PS3

GameRankings: PS3, X360 — 40%

Publisher: EA

Developer: Sumo Digital

Sales: <10,000

This is the worst Dead Space game ever made. It had shallow and frustrating mini-games, a dull story, and was just not a necessary game. It was given out for free for people who pre-ordered Dead Space 2, it actually wasn’t even worth your HDD space.

605888_179187_thumbWinter Voices Prologue: Avalanche

Release Date: 10/15/2010

Systems: PC

GameRankings: 48%

Publisher: beyondthepillars

Developer: beyondthepillars

Sales: <10,000

Winter Voices was a very broken game. The AI and combat hardly worked at all, and there was hardly any gameplay here, it was mostly story. It had nice art, but who cares at that point?

991148_161077_thumbPower Gig: Rise of the SixString

Release Date: 10/19/2010

Systems: PS3, X360

GameRankings: X360 — 42%

PS3 — 41%

Publisher: Seven45 Studios

Developer: Seven45 Studios

Sales: 

PS3: 120,000

X360: 100,000

Power Gig was probably the worst Guitar Hero rip off ever. While the band rhythm genre was pretty much dead, this golden turd came out. It had stupid gameplay that wasn’t anything a rhythm game should be, the guitar was a piece of crap and had you resorting to Guitar Hero controllers, there was no challenge, and honestly, no point. It didn’t help that it had crappy songs.

995072_165404_thumbSaw II: Flesh and Blood

Release Date: 10/19/2010

Systems: PS3

GameRankings: 49%

Publisher: Konami

Developer: Zombie Studios

Sales: 140,000

The first Saw game was a boring broken mess of a game, it also failed to capture the terror of the movies. Saw II was no different, with slightly better graphics it wasn’t tense at all, it also had endless mind numbing puzzles. The Xbox 360 version was slightly better performance wise, but not by much.

988778_158300_thumbDream Chronicles

Release Date: 10/20/2010

Systems: PS3, X360

GameRankings: PS3 — 40%

X360 — 37%

Publisher: Hudsonsoft

Developer: Playfirst

Sales: <10,000

Would you like a sample of a game? Buy Dream Chronicles. The game can be beaten in about 45 minutes and has puzzles so bizarre and so obtuse that you will be glad it’s over. This is one of the worst downloadable games out there.

960343_140355_thumbFlip’s Twisted World

Release Date: 10/25/2010

Systems: Wii

GameRankings: 48%

Publisher: Majesco

Developer: Frozen North Productions

Sales: 50,000

This is what happens when you have great artists but lazy programmers. Flip’s has a great character and story, but playing is so frustrating and glitchy that you will flip your house over in anger. Yet another Wii game that had a lot of potential and fell completely flat.

994906_165426_thumbDeca Sports 3

Release Date: 10/26/2010

Systems: Wii

GameRankings: 39%

Publisher: Hudsonsoft

Developer: Hudsonsoft

Sales: 180,000

Seeing a pattern? Hudsonsoft makes terrible games. Deca Sports was an onslaught of puke for motion based games. It was literally one of the worst It had awful motion controls. That should be the first thing you get right! Deca 3 used the Motion Plus and it still sucked! The game looked bad, the games were boring, and it was just dull all over.

605047_177700_thumbCSI: Crime Scene Investigation: Fatal Conspiracy

Release Date: 10/26/2010

Systems: PS3, X360

GameRankings: X360 — 47%

PS3 — 40%

Publisher: Ubisoft

Developer: Telltale Games

Sales: 

PS3: 150,000

X360: 150,000

This was a game that put a dent in Telltale’s reputation. I was actually in a game store when some sorry sap picked this up brand new. He even asked for it by name. I wanted to jump out and smack it out of the clerk’s hand. This was the third game in the series and Telltale didn’t learn their lessons. The graphics were laughably bad, the puzzles were so shallow that you will fall asleep before finishing even the first one. Stay away from TV show branded video games.

998584_174213_thumbHaunted House

Release Date: 10/28/2010

Systems: X360

GameRankings: 44%

Publisher: Atari

Developer: ImaginEngine

Sales: <10,000

The original Atari 2600 game is a cult classic, but this remake is a disaster. It’s really easy, not scary at all, and the game is so simplistic that 5 year olds will get bored. Do yourself a favor and stick with the original.

997741_171900_thumbMegamind: Ultimate Showdown

Release Date: 11/2/2010

Systems: X360

GameRankings: 38%

Publisher: THQ

Developer: THQ

Sales: 110,000

Like all movie based games this one is a disaster. You literally just wonder around collecting things with no goal. There’s no direction in the game and no reason to care about anything. That is the current state of most of these 3D cartoon games. Megamind was a great film, but the game doesn’t show that at all.

998057_172610_thumbBlood Drive

Release Date: 11/2/2010

Systems: X360, PS3

GameRankings: PS3 — 49%

X360 — 40%

Publisher: Activision

Developer: Sidhe

Sales: 

X360: 80,000

PS3: 60,000

Yet another generic and boring zombie game/racing game. The sense of speed sucks, the graphics suck, the zombies are boring, and there’s just nothing exciting about this game. Running over zombies should be fun, but Blood Drive proves how it can’t be.

605266_178065_thumbFighters Uncaged

Release Date: 11/4/2010

Systems: X360

GameRankings: 35%

Publisher: Ubisoft

Developer: Ubisoft

Sales: 550,000

The Kinect was a complete failure, so why not let the games help prove that? Fighters was the worst Kinect game ever made. It actually showed you just how much money you wasted on this paperweight. The controls hardly registered at all, the art sucked, there weren’t any rewards for anything, and the animations looked awful. Leave it to games like this to prove that motion controls suck.

997720_171879_thumbMotionSports

Release Date: 11/4/2010

Systems: X360

GameRankings: 45%

Publisher: Ubisoft

Developer: Ubisoft Milan

Sales: 610,000

Another game to prove how uncool the Kinect is. Half the games didn’t respond very well, it got boring after an hour, the animations were terrible, and it was just another rush job to make money off the huge Kinect sales during launch.

997877_172088_thumbThe Fight: Lights Out

Release Date: 11/9/2010

Systems: PS3

GameRankings: 50%

Publisher: SCEA

Developer: Coldwood Interactive

Sales: 490,000

Settle down Kinect fans, the Move had games that were just as bad. The Fight was probably the worst for the Move with nearly unresponsive controls, the graphics were dull, and the Move needed constant recalibration for some reason. Thank Microsoft and Sony for single handedly helping ruin motion control gaming.

996046_168208_thumbTom Clancy’s HAWX 2

Release Date: 11/9/2010

Systems: Wii

GameRankings: 45%

Publisher: Ubisoft

Developer: Ubisoft

Sales: 80,000

HAWX 2 wasn’t all that great to begin with, but the Wii version just drove it into the dirt even more. The graphics were muddled and looked ugly as sin, the controls sucked, and the camera was all over the place. This is how you screw up and already screwed up game even more.

997755_171915_thumbBeyblade: Metal Fusion — Battle Fortress

Release Date: 11/9/2010

Systems: Wii

GameRankings: 35%

Publisher: Hudsonsoft

Developer: Hudsonsoft

Sales: 170,000

Taking toys and turning them into video games has always been a disaster. This game takes the spinning top franchise and keeps your interest for about 2 minutes. It’s also another crappy game on the Wii for kids who don’t care. You will have more fun spinning a top then playing this game.

961563_161789_thumb

Naruto Shippuden: Dragon Blade Chronicles

Release Date: 11/12/2010

Systems: Wii

GameRankings: 44%

Publisher: Tomy Corporation

Developer: Takara Tomy

Sales: 160,000

Oh no, a Naruto game! The fan boys will get mad! No, even fans will agree that with pile of dog crap shouldn’t exist. It was a sad attempt at a JRPG that was shallow, boring, ugly, and just plain shouldn’t exist. I have to admit, I don’t like Naruto (most people don’t) but the fighting games are pretty damn solid. This game isn’t. Even fans would see that this more like Shitpuden.

997709_171868_thumbNeed for Speed: Hot Pursuit

Release Date: 11/16/2010

Systems: Wii

GameRankings: 45%

Publisher: EA

Developer: Exient

Sales: 420,000

Developers always handed Wii ports off to nobody developers. This is a perfect example. The Wii version was a disaster that had terrible graphics, poor controls, and had a game that wasn’t even close to the other versions. How can you screw this up so bad? Ask Satan.

997203_170528_thumb (1)Harry Potter and the Deathly Hallows, Part 1

Release Date: 11/16/2010

Systems: Wii, PS3, X360

GameRankings: X360 — 43%

Wii — 42%

PS3 — 39%

Publisher: EA

Developer: EA Bright Light

Sales: 

Wii: 500,000

X360: 400,000

PS3: 290,000

Another great film turned into a crappy game. EA went the route of a third person shooter to capture the more gritty and darker theme of the last Harry Potter films. The problem is those shooting mechanics are broken and all the other mechanics don’t really work. It leads into a disaster of a game, yet somehow it sold over a million copies.

988978_158564_thumbTom Clancy’s Ghost Recon

Release Date: 11/16/2010

Systems: Wii

GameRankings: 46%

Publisher: Ubisoft

Developer: Next Level Games

Sales: 100,000

Another crappy Wii port. Ghost Recon doesn’t look or sound like Ghost Recon on Wii. The controls are terrible, the gameplay is boring, the shooting is just bad, and the action is dull. How can you screw Wii games up so badly?

999436_175478_thumbMarvel Super Hero Squad: The Infinity Gauntlet

Release Date: 11/16/2010

Systems: Wii

GameRankings: 48%

Publisher: THQ

Developer: Griptonite Games

Sales: 220,000

Another crappy cartoon tie-in. The gameplay is utterly boring, the sound effects and music are forgettable, and the graphics are bad, even for Wii. Why was everyone picking on Wii so much? Just look at the sales of most of these games and you will see why the games were so bad: Low sale expectations.

997708_171867_thumbDeca Sports Freedom

Release Date: 11/18/2010

Systems: X360

GameRankings: 25%

Publisher: Hudsonsoft

Developer: AI

Sales: 260,000

These Deca Sports games just wouldn’t stop coming! Terrible controls, bad animations, boring mini-games, and just overall everything a motion based game shouldn’t be.

997878_172089_thumbZumba Fitness: Join the Party

Release Date: 11/18/2010

Systems: X360

GameRankings: 49%

Publisher: Majesco

Developer: Pipeworks Software

Sales: Unknown

Don’t kid yourself. Zumba Fitness has sold nearly 10 million copies in total. Just because it’s a crappy fitness games doesn’t mean lonely house wives and pre-teens won’t eat it up. Join the Party helped propel the Kinect into the ground by offering more unresponsive controls, terrible online play, and a bad interface. Good job guys.

605421_178364_thumbDoctor Who: Return to Earth

Release Date: 11/19/2010

Systems: Wii

GameRankings: 25%

Publisher: Koch Media

Developer: QVS

Sales: 160,000

Uh oh, now we’re treading in dark territory. Making fun of Doctor Who? Now I’m asking for it! Actually this game is an insult to the gaming community and fans as a whole. The graphics were terrible, the scripting was equal to a turd, and it didn’t bring the show to life at all. Just stick with the shows.

614506_189723_thumbDragon’s Lair

Release Date: 11/23/2010

Systems: PS3

GameRankings: 46%

Publisher: Digital Leisure

Developer: Digital Leisure

Sales: <10,000

Some games are better left in the past. Dragon’s Lair is remembered for its historical appeal rather than the gameplay. It has nice art, but when you can beat this in 20 minutes, and the game doesn’t offer anything new, you realize just how bad it was. The whole game is context based so there’s not much gameplay anyways. Too bad.

612132_186947_thumbFable III: Understone Quest Pack

Release Date: 11/23/2010

Systems: X360

GameRankings: 46%

Publisher: Microsoft

Developer: Lionhead Studios

Sales: <10,000

Most DLC is hit or miss. The Understone Quest Pack was one of the worst and made a big stink in 2010. It was literally two combat arenas and one mini-game. If you beat the game you were too powerful to be presented a challenge. After that you return the game back in its box and move on to better stuff.

997571_171651_thumbDeadliest Catch: Sea of Chaos

Release Date: 11/29/2010

Systems: PS3

GameRankings: 46%

Publisher: Crave Entertainment

Developer: Double Tap

Sales: 70,000

Never play games based off TV shows unless you want to kill yourself. The graphics are ugly, and you have to love the TV show and fishing to find even a little bit of interest. Just roam around in a boat and look at fish that you caught. Could it get any more dull?

605157_177850_thumbYogi Bear

Release Date: 11/7/2010

Systems: DS

GameRankings: 42%

Publisher: D3 Publisher

Developer: Monkey Bar Games

Sales: 130,000

Another horrible movie tie-in. Not only was the movie bad (Justin Timberlake…seriously?) but the game was worse. The game was just easy and boring. You just jumped around platforms with no challenge. I would rather get a swirly in a toilet then watch the movie or play the game.

615314_190781_thumbQlione Evolve

Release Date: 12/7/2010

Systems: PS3

GameRankings: 48%

Publisher: SOE

Developer: Rockin’ Android

Sales: <10,000

Ever wanted to play a game like flOw but without the fun? Here you go! There is almost no gameplay, it’s ugly, and just plain boring. Yet another crappy PSN game.

614513_250380_thumbStarpoint Gemini

Release Date: 12/15/2010

Systems: PC

GameRankings: 48%

Publisher: Little Green Men

Developer: Little Green Men

Sales: Unknown

This was just a bad indie game overall. It had a hard tutorial (what?!), terrible voice acting and localization, and was just boring. There is hardly anything good about this pile of crap you can get on Steam.

Well there you have it. I know it’s a long list, but there were THAT many bad games in 2010. There were a lot of great games too, but these are games you probably never heard of or new that existed. Most sold terribly, but some sold surprisingly well. There’s also a few lessons we learned here. Stay away from TV show, kid’s toy, and movie based tie-ins, the Wii has a ton of crappy games, and motion control gaming has a bad rep with all those bad games.

One response to “Worst Games of the Decade: 2010

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