Release Date: 11/7/2006
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The Good: Jaw dropping graphics, Jaw removing gameplay, interesting story, easy control setup and duck and cover maneuvers, superb and addictive online multiplayer, co-op adds tons of replay value, excellent Achievement system
The Bad: Campaign is too short, story could have been fleshed out a bit more, not enough weapons, some minor graphical glitches with texture pop-up
I’m only maybe 3 hours into GoW but it’s blew me away after the first level! The graphics are the best so far in any game PERIOD! The story line is very good (which is kinda rare now-a-days in shooters) the character have well…character and you get attached to them! The style of art Epic used is fantastic and if it were any other style it would really suck. The gameplay is fantastic and killing every Locust (the enemy) is extremely satisfying. There may not be many guns (GoW 2 should have at least 10). There are many enemy types which is also rare in these days shooters. The controls are very tight and easy to use. Everything is done with one button but isn’t so dull and simple it bores you! You use A to snap against cover then use the left analog stick and hold it up then press A to leap over, or hold it to the left or right to do a dodge roll out. The greatest feature is the roadie run where you hold down A and Marcus (the main character) will do a ducking run but the camera is set at such a great angle it makes your jaw drop EVERYTIME!