Developer: Crystal Dynamics
Release Date: 8/9/2007
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The Good: Amazing graphical feat, great control setup, amazing level design, adrenaline mode makes combat more interesting, great boss fights, cleverly designed puzzles, interesting story, Lara is sexy
The Bad: Peppered level design flaws, simple combat, camera doesn’t want to follow the action, short story, story isn’t as fleshed out as it could have been, doesn’t take risks with the new TR formula
I never played any of the old TR games because they just didn’t sit well with me. I tried out the first TR and I didn’t like it much. After that I ignored TR until Legend came out I played that and I loved the series. With TRA I can finally know how great the first TR was and it IS great! TRA fixes Legend’s problems and adds new things to the mix.
With great level design and extremely unique and one-of-a-kind puzzles, TRA is really something unique. The puzzles aren’t too hard to figure out either but I guarantee you will need a FAQ a lot. I’m surprised how much better this game was over Legend on the PSP and the devs made sure this one was done right.
One of the main gripes is that it feels the developers didn’t completely play test this game since there are sections that are just extremely cheap such as poles or ledges that are off set just a bit and make it difficult to get to. Another problem is during combat the camera doesn’t follow the action very well and you can’t see what you’re shooting at. Besides those two things, TRA is something great for everyone.