Release Date: 8/23/2006
Also Available On
The Good: Amazing graphics and effects, great sound effects, weapons look really cool, subroutine and level up system is intuitive, feels just like the movie
The Bad: Spotted cheesy dialogue, weapons consume too much energy, not enough enemies or bosses, Light Cycle races are far too few and shallow, no one’s playing online, frequent bug crashes are annoying
The first thing you’ll notice in Tron is the amazing graphics and detail to them. It really feels like you’re in the movie and inside a computer. Everything is bright and highly detailed and look exactly like the movie. The only people who’ll really feel and appreciate the detail in the game are people who know a lot about computers. There are many terms and words that refer to more advanced computer users, me being one of them, so I understood everything. When you first start the game you feel really giddy and it’s just so cool playing this game! Monolith did a great job with the number of weapons and their design. The weapons look really slick and the “subroutine system” that is here is effective and nicely done.
You can find “archive bins” throughout the game that store permissions (which grant you access to move further in the game), subroutines, and emails that you can read that give you updates on what’s going on outside the computer. The subroutine system is cut into 3 categories: Defense, Weapons, Utilities. You place them in a ring and every time you enter a new level you have different “memory requirements” which means you can equip more or less. You can also upgrade your subroutines through optimizers you can find which upgrade it from Alpha to Beta to Gold. Upgrading each step makes subroutines more powerful and take up less room. You can also upgrade yourself through a basic RPG type style. Then you have energy which weapons consume and so does downloading things.
Now all this, in theory, sounds great but this game just wasn’t thought through all the way. Even though weapons consume energy they take too much so you’re just left with your weaker disc all the time. The makes battling many enemies and bosses annoying since you’re constantly dodging and restarting the level. Speaking of restarting there are NO checkpoints anywhere and you have to CONSTANTLY quick save every step you take. The story is also somewhat confusing and the dialogue can be a bit cheesy at times. There aren’t enough enemy types in the game, and the boss fights are all same. Micromanaging your subroutines is also annoying when they get infected while fighting off the Corruption. You have to manually disinfect them and it takes forever if you are badly infected.
Now the errors and flaws are tolerable but they do get old near the end of the game. Speaking of that there are some bugs in this game that cause it to crash a lot near the end and as a result, I couldn’t finish the game (due to me quick saving right when it crashed so every time it loaded it reloaded the crash.) I also have to mention the Light Cycle races and they are few and shallow. There are 3 races in the whole game and even though you have power ups and all that its hard to get them and the races end too quickly. Half the time I wound up just moving around the grid until everyone killed themselves off so I could move on.
This whole game feels really neat in the beginning but near the end, you just wish it would hurry up and end. I didn’t get a chance with online play since no one was on but I’m pretty sure it would have been neat. If you want a snazzy looking FPS experience then go for Tron 2.0 you will walk away pretty happy.