Developer: Digital Extremes
Release Date: 3/25/2008
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The Good: Using the glaive never gets old, awesome graphics, satisfying finishers
The Bad: Spotty story, lame multiplayer, gets repetitive after awhile
I was so excited for Dark Sector after hearing about it years ago. I finally get to play it and I wonder what took so damn long. The story is about something along the lines of a government experiment in Russia to make money and something like that, and you’re a guinea pig in the experiment…and yeah. The story is almost non existent, but who cares?! It’s all about the gameplay. The graphics and audio are astounding so don’t worry. The game plays, feels, and looks like a mix of Resident Evil 4 and Gears of War. You have the over-the-shoulder view point like RE4, and the hold-down-A-button-and-run-with-the-camera-up-your-ass move like in GoW.
The game is based around the glaive that Hayden gets in the game. You can slice enemies up (which looks killer) by slicing off heads, chopping off arms and watching enemies clutch their stump and scream, slice them in half etc. The game slowly introduces things for your glaive throughout the game. You can charge your glaive with elements like electricity, ice, and fire and go figure on what those do. You can also do “Aftertouch” (was that stolen from Burnout?) which lets you control the glaive in slow motion. You can also shoot things, but the gunplay is kind of weak.
You can upgrade your weapons adding things to them such as extra firepower, higher accuracy, and stopping power through suitcases that you pick up throughout the game. The multiplayer is really bad though. The game is always lagging and cutting out, and it’s just boring. You have to types Infection and something else (yeah it’s so dull I forgot what I was playing) and it’s just boring. Dark Sector is an awesome rental and will fill 8-9 hours of your weekend up with gory fun.