Developer: Nerve Software, id Software
Release Date: 10/5/2005
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The Good: Same good Doom 3 action, new weapons keep things fresh
The Bad: Toss away story, Doom 3 engine looks dated, no one is playing online, Xbox 360 compatibility issues
I remember when Doom 3 came out for the PC on 2004 and it looked astounding. Compared to today it’s a bit ugly, but it did shine on the Xbox. While, even on the Xbox, it looks dated the game keeps a constant focus on the action. Through the whole 5-6 hours it takes you to beat the game you’ll be on your edge and jumpy.
The graphics engine is exactly the same as Doom 3, even the way it plays. The only additions are a few new enemies such as a big burly guy who has two giant cannons on his arms and head, Vulgar who is a bat looking thing that can teleport at you, the Hazmat worker, just to name a few. You also get some new weapons like the Ionized Plama Rifle (Think: Gravity Gun Half-Life 2), Double-Barrel Shotgun, and a new Heart Artifact that lets you slow down time. These essentially help the game with its extreme difficulty in many ways.You now get a flashlight on a gun! Except it’s on your pistol so it still doesn’t make a difference, but at least you can defend yourself now. You now have to defeat the bosses using the Heart and it also gets you out of a pinch.
The “Gravity Gun” lets you throw back energy balls and what not and this is good to preserve ammo. The story has you playing as a clean up crew for what happened on Site 1 two years ago. You discover the Heart and you have to return it to Hell. While there are very little cut scenes in the game and the PDA files aren’t as interesting as in Doom 3 you’ll mainly just play for the action. Another note is that NO ONE is playing this online. I tried connecting three days in a row and not one person was playing. So if you just want a great fun single player game then pick this up. I also should mention the game has backward compatibility issues with the Xbox 360 such as movies in the beginning not skipping and some slowdown.