Developer: Ready at Dawn
Release Date: 3/4/2008
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The Good: Everything from previous GoW games is intact, the best handheld production values ever seen ever, great replay value, awesome new story and content
The Bad: You’ll beat it in about 5 hours, still only adds things and doesn’t evolve the franchise, not enough challenging puzzles
I was really excited about CoO from day one and I haven’t been let down. Thanks to the handy people over at Ready at Dawn (Daxter) they faithfully translated Kratos into a pint sized angry little man. Instead of talking about what you already know about God of War (everyone should have played at least one…you all own a PS2) let’s talk about what’s new. The first things you’ll notice are the PS2 quality graphics (I mean that to the letter) and all the production values from the PS2 games. We have a new story, which is between 1 and 2, where Kratos is once again seeking the forgiveness of his past but the Gods still deny him.
You have some new weapons such as the Gauntlet of Zeus which lets you punch the crap out of everyone, a new Sun Shield which blocks attacks pretty well, along with some new magic like Efreet (fire FTW!), the Mask of Charon (stuns enemies), and the Light of Dawn (a projectile) along with some new moves. You can upgrade everything just like in previous games as well. While everything for CoO is hand tailored (done from scratch nothing from the consoles is in here) you can’t tell the difference. While you also get some more nude women (Eos is HOT!), tons more gore, and some new enemies and button time sequences you’ll never get bored with the game (for the whole 5 hours it takes to beat) there are plenty of unlockables and you’ll more than likely play through this more than once (I’m already on my second go through on God Mode).
Every action-adventure fan MUST BUY THIS! This is also a great reason to buy a PSP. If you’ve held back before hold back no longer because Kratos will gladly reap your money in exchange for the best 5 hours you’ve EVER spent on a handheld.