Developer: Crystal Dynamics
Release Date: 3/10/2009
Available Exclusively On
The Good: CQC combat is responsive and fun, super speed rules, great story twist, everything else is intact
The Bad: Extremely short, some obstacles are hard to pass, shotty collision detection makes fighting frustrating
Beneath the Ashes was very mediocre and hardly strayed away from what was offered on the disc and was NOT worth $10. Lara’s Shadow is a completely different animal thanks to the new game play elements added. Lara’s shadow can use super speed and hand-to-hand combat against the undead creatures of the underworld. Natla is trying to restore herself using the machine she used to create Lara’s shadow, and then the tables turn…
Lara can now run up walls using her super speed. This makes game play very fast and extremely quick and also a lot more fun. She can shimmy walls super fast and can even slow down time to avoid fast moving obstacles. You also have a kick and punch button along with a few super attacks. You have a super kick, punch, and you can fire your guns super fast as well and all of these are very effective.
The fighting is responsive and works very well it’s just not very deep at all. For $10 this is all you can expect, but I expect Eidos to expand on this with more expansions. What I mainly loved in Lara’s Shadow is the fact that navigating levels isn’t difficult like it is on the disc. Since you move so fast you have to navigate quickly and you don’t need a walkthrough this time around to find out where to go.
I did find some obstacles to hard to avoid since you have to have PERFECT timing and this can be very frustrating. I also found that if you fight to close to an edge Lara will just fall off thanks to the shotty collision detection in the game and you will die lots of times due to this. Everything else is pretty much the same; while I love shadow Lara I just wish there was more. 3-5 hours of game play is not that much for $10. If you really love Underworld I promise you this will be an excellent buy.