Release Date: 4/3/2010
Available Exclusively On
The Good: Fluid visuals and animations, responsive controls, deep yet simple fighting system, lots of variety
The Bad: No multiplayer, the system could use something more
There have been many bad Bruce Lee games…well OK all of them were pretty bad, but who would have thought the first good one would be on the iPhone? Of course this is a fighting game, and it’s got a solid fighting engine, and lots of customization and that’s what makes the game so solid.
While there is a bit of a story it’s pretty stupid and doesn’t make much sense so let’s skip to the fighting. You face various opponents in the story mode and find various events on an overhead map. Once you select an event (tournament, survival etc) you start fighting. There are two buttons which are punch and kick. Don’t walk away yet! It’s fairly deep for a two button fighter since you use various directional moves to make combos. It seems complicated, but it’s pretty fluid and intuitive and there’s even a move list in the pause menu. You can do grabs, special moves, and various combos by unlocking them through the story mode.
What makes Bruce Lee stand out from other fighters is that you feel like you’re as fast as Bruce thanks to the quick animations and fluid responsive controls. He looks and even sounds like Bruce as well as the infamous facial expressions he does during fights. The other characters are well modeled and they each have a different strategy to beating them.
There are a lot of fights and it never really gets boring thanks to always unlocking new moves and mastering them. You can customize the button layout and the game is just very deep for an iPhone fighter. The problem is there’s no multi-player otherwise this game would get a straight 9. I hope the sequel builds on top of this excellent homage to Bruce Lee, and any Lee fan, or fighting fan period, will love this smooth fighter.