Release Date: 5/10/2010
Available Exclusively On
Zombie Infection is a third person zombie/Resident Evil rip-off and does a pretty good job during the first few levels. Quickly after that, the game becomes an uncontrollable mess, and you really get to see how marred the gameplay is due to the stiff controls and animations. But it’s not bad at first because the game starts out pretty nicely and has a good atmosphere. The controls aren’t a serious issue with just a few lumbering zombies, but in the later levels you get swarmed with dozens of these guys and the biggest issue is when every time you get hit you go out of aim mode! I really hate when games do this because there’s no way to back out. Zombies can reach out past their arm length and latch on to you and you have to shake them off, but if you’re backed into a corner you’re done.
That’s the worst part of the game, but there are still problems. Aiming is fine, but you have to use a button to get out of aim mode and this can get really annoying along with the slow character movement. There are only four different guns in the game, and there seems to be an unbalanced ammo/health ratio. The levels are very cramped and can’t really accommodate for all the zombies that are one screen, but there are a few good things to make this worth a purchase.
The game looks amazing and is one of the best looking games thanks to Gameloft’s production values. Shooting zombies are fun, and the battles are quite intense including the boss fights. The story is a little “meh”, but you do get to play as two different characters and the objectives can be pretty diverse which is good. The game is lengthy with 12 chapters, and I highly recommend this for a shooter, Resident Evil, zombie, or even iPhone action game fans.