Release Date: 2/22/2010
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The Good: Looks pretty good, decent controls, epic set pieces
The Bad: WWII again, no strategy, stiff animations, just needs more polish
FPS games have always been a problem on touch screens, and Global Front is no exception, but it does handle better than the earlier attempts. The game has it’s usual decent original storyline tied around real world events, and even has voice acting! The game is set in WWII (yawn) and plays more like the older PS2 Medal of Honor and Call of Duty games and feels less like Brothers in Arms.
This is partly due to the fact that the squad command system that set BiA apart from the WWII pack is missing. Instead of a tactical top down game, they made this an in your face FPS and it works. The game has lots of explosions, decent set pieces, and nice firing mechanics that mock the console games. You can hide behind covers, aim down the sights, toss grenades, switch weapons, and even ride a tank or use an MG with ease, but the game has some pretty stiff and glitchy animations.
The whole game just feels a bit stiff and robotic, but it does provide a good WWII experience on the iPhone without controls that do work with a little practice. Each mission has variety, but it’s basically just gun every guy down, and that’s why I miss the BiA strategic elements. Despite all this Global Front is a pretty good FPS affair on the iPhone and shouldn’t be passed up by fans.