Developer: Kojima Productions
Release Date: 4/9/2009
Available Exclusively On
The Good: Recaps the MGS4 story nicely, boss fights are similar to the PS3 game
The Bad: Bad controls, poor visuals, skips main parts of the story, high difficulty spikes, only 3 weapons
Who would have thought a Metal Gear game could receive such poor attention to detail with just a cheap recap of MGS4? Well, Touch is it with a lot of problems. The game recaps the major parts of MGS4 with text over a screenshot and cheap reenactments of the levels. This is by no mean a 3D game. In fact, everything is 2D cardboard cutouts with 2 frame animations. Snake himself has only a few frame for when you move the reticle around the screen. He just sits in the middle of the screen and when you take your finger off he ducks behind whatever cover he has in front of him for that scene.
Enemies pop up like it’s a carnival game with a meter that slowly charges around their health. Kill them before it flashes red or duck to dodge. There are GEKKOs and all the enemies you like from MGS4, but why make this a carnival game? The only interesting things about the game are the boss fights which play out similarly to MGS4. You need to use the same strategies from that game so veterans of MGS4 will know what to do here. Of course, there is a lot cut out such as the fight with Vamp, but after you get to that point you pretty much aren’t surprised.
You also only get two weapons in the whole game which are an assault rifle and a sniper rifle. You switch to the sniper rifle but pinching out on the screen. Enemies with gray health bars mean you need to use the rifle because they are too far away. If you shoot a frog you can use a rocket launcher but these are infrequent. Each level has an objective like killing X amount of X enemies, staying alive for X amount of time. The difficulty spikes are all over the place and some missions will feel almost impossible to beat. The aiming controls are complete crap because you drag to aim then tap to shoot. It’s like if you aimed in a shooter with one analog stick then you couldn’t move it while you press the shoot button.
You can earn Drebin points to unlock wallpapers, but really you won’t care because of how badly the game is interpreted. Why buy this? If you are a die hard MGS fan and need a fix before the next in the series comes out. Other than that don’t even bother.