Release Date: 4/5/2012
For Fans Of: Flower, Seasons, Wind
Available Exclusively On
The Good: Pretty art, relaxing gameplay
The Bad: No extra modes, really simple, your finger being in the way will ruin your experience
Zen games seem to be really popular on mobile phones because they don’t require much effort, but can still be fun and addictive. On the Wind feels like a mobile version of Flower because you drag around leaves in wind while surviving the seasons. The game does the job right, but there is one major flaw that holds it back.
The game is as casual as you can get because there isn’t even a main menu. You just touch and start dragging the leaves around to begin. As you drag them around you need to make sure you pass through trees with leaves because the wind will eventually carry all your leaves away and quickly. You also have to watch out for the camera because if you get stuck or left behind it’s game over. As you wind your way through these levels you have to survive through summer, but this isn’t as easy as it sounds.
The game would be great if it weren’t for your big fat finger in the way. You always need to be at the right of the screen so you don’t get left behind but you can’t see where you leaves are some times or what’s coming because of this issue. It’s sad how the main controller, your finger, is the biggest issue. If the screen was bigger this might not be a problem, or if you used a virtual stick. The visuals are pretty with 2D art that looks great, but man you will hate you finger while playing this game. My only other suggestion is to use an iPhone stylus if you have one to resolve this issue.
Overall, On the Wind is a great zen game that has pretty art and relaxing gameplay, but your damn finger will ruin the experience for you. There also aren’t any extra modes, or anything else involved in gameplay so most gamers will get bored pretty fast.