I like to try to review mostly good games, but there are some bad games out there that no one has ever heard of or known about and that’s for a good reason. Some of these games had good potential, but had untalented or lazy developers, some games were just bad ideas, some games had good aspects but too many poor design choices in other areas. Some of these games are just down right funny, they are that bad. A lot are based on movie licenses (surprised?) some are retro remakes, and some are brand new ideas that got flushed down the toilet. I dug up the worst games ever made in 2010 to keep you away from them, or you can give them a try out of sheer curiosity. All games got 50% or lower on GameRankings. The lists are already long enough, anything above 50% is at least passable.
Release Date: 1/12/2010
System: PSP
GameRankings: 46%
Publisher: EA
Developer: EA Montreal
Sales: 30,000
Here’s a real winner. The Army of Two series is already well hated, it’s one of EA’s worst original IPs to come out in a long time. The console versions didn’t score too hotly, but the PSP version was just plain bad. It was an over-the-top arcade game, but looked ugly and just controlled so badly. It was boring, uninteresting, and just…boring. Boring is the only word you can come up with for this game because you will be so uninterested you can’t think of any other words!
Release Date: 1/19/2010
System: PC
GameRankings: 45%
Publisher: Got Game Entertainment
Developer: DNS Development
Sales: <10,000
Adventure games tend to be very low budget, but some come out on top like The Longest Journey. Twin Sector had a good idea of using physics based puzzles, but at least get your physics engine right! They were so bad that they would flub puzzles even if you were solving them right. The graphics were bland with no character, the story was boring, and failing puzzles wouldn’t lead to game over screens…you were stuck. Any PC adventure fans out there may have played this, I feel bad for you.
Release Date: 2/8/2010
System: Wii
GameRankings: 19%
Publisher: Hands-On Mobile
Developer: Ninja Kiwi
Sales: <10,000
Gamers don’t like it when you charge for something that’s already free somewhere else. Bloons was a free flash game so Ninja Kiwi charged Wii gamers $5. This is why it got such bad reviews, don’t charge for something that’s free. I hope they learned their lesson. Other than that it’s a pretty boring and bland game.
Release Date: 2/23/2010
System: PS3
GameRankings: 48%
Publisher: NIS America
Developer: Hit Maker
Sales: 70,000
Most Japanese games these days, the low budget ones, are pretty bland and boring. Last Rebellion is exactly that. Bad AI, primitive gameplay, sloppy controls, uninteresting story, the list goes on. There’s not a single redeeming thing in Rebellion. Save yourself a headache and skip this Japanese RPG.
Release Date: 3/30/2010
System: X360
GameRankings: 50%
Publisher: XSeed
Developer: SNK Playmore
Sales: 60,000
Samurai Shodown is an under appreciated fighting series, and it didn’t translate well to 3D. With this being the first outing it was hit or miss. The game was just really bad, sluggish controls, laborious boring single player, and was just uninteresting. It also didn’t help that no one was playing online, so you were stuck with single player. Seeing the sales, SNK needs to promote this series better.
Release Date: 3/30/2010
System: PSP
GameRankings: 48%
Publisher: Aksys Games
Developer: GungHo
Sales: 70,000
The PSP has more bad JRPGs than good and Mimana added to that. The game was your typical slog of a JRPG, boring story, takes way too long to get interesting, repetitive dull combat, and outright nauseating exploration. The only thing notable in Mimana are the cut scenes and voice acting. Only the hardest of core JRPG fans will find anything even remotely interesting here.
Release Date: 3/30/2010
System: PSP
GameRankings: 37%
Publisher: Tecmo
Developer: Team Ninja
Sales: 130,000
Put large breasts on screen and everyone will come running. PSP gamers finally got their chicken choking game to hide in the bathroom with. The only problem is that nearly everything from Xtreme 2 was cut and the game was so simple it really wasn’t a game. Honestly, there wasn’t really anything to do here. Only a few mini-games were put in, it was also nearly impossible to figure out how to make friends with the girls. What a waste.
Release Date: 4/1/2010
Systems: PC, X360, PS3
GameRankings: PC — 40%
PS3, X360 — 39%
Publisher: Deep Silver
Developer: ZootFly
Sales:
PS3: 210,000
X360: 180,000
PC: <10,000
Honestly I’m surprised Prison Break sold as much as it did. It was considered one of the worst games of the year because of how much attention it got. This game seemed to have been released in alpha stage because everything was wrong. Bad camera, sluggish controls, terrible combat, broken animations, you name it.
Release Date: 4/29/2010
Systems: PS3
GameRankings: 38%
Publisher: WHA Entertainment
Developer: Frozen Codebase
Sales: <10,000
It’s odd for a movie based game to be console specific, but the less systems this turd was available on the better. The game was just incomplete. Bad AI, unresponsive controls, and glitches everywhere. Despite the movie being great, the game was not and fans of the movie thought so to. It sold very poorly, thank God.
Kung Fu Funk: Everybody is Kung Fu Fighting!
Release Date: 5/3/2010
Systems: Wii
GameRankings: 17%
Publisher: Stickmen Studios
Developer: Stickmen Studios
Sales: <10,000
With a name like that you would expect disaster. The problem here was that the controls were 99% broken. They just didn’t work most of the time and it was very unappealing. Most WiiWare games are bad, but this is at the top of the Wii shovelware turd pile.
Release Date: 5/4/2010
Systems: X360, PS3
GameRankings: X360 — 44%
PS3 — 43%
Publisher: Sega
Developer: Sega Studios San
Sales
PS3: 330,000
X360: 230,000
Another crappy movie tie-in. Surprised? Iron Man 2 was one of the worst games of 2010 because it was unfinished. The sense of speed was really slow, the controls sucked, the menus were confusing, and the combat didn’t make you feel like Iron Man. While the movie was brilliant the game was not. Across all systems it sold 1.51 million copies which is just sick. It was a minor financial success for Sega, and I honestly hate every single person who bought this game.
Systems: Wii, X360
GameRankings: Wii — 38%
X360 — 36%
Publisher: Majesco
Developer: Panic Button
Sales
Wii: 80,000
X360: 30,000
It’s this kind of crap that will make Majesco go out of business. The game was just a bland arcade shooter with no soul or appeal. It was ugly as sin and just very basic and boring. It was slightly more acceptable on the Wii, but was even worse on the 360 without the motion controls. It sold poorly and deserved it.
Ben 10 Alien Force: The Rise of Hex
Release Date: 5/31/2010
Systems: X360
GameRankings: 46%
Publisher: Konami
Developer: Black Lantern Studios
Sales: <10,000
A few of the Ben 10 games are actually fairly decent, but this is one of the worst. The game was just badly designed. Poor level design, awful difficulty spikes, and the story was nonexistent. Disgusting fact of the day: Ben 10 has sold over 10 million copies in total. Another fun fact: This game sold the least out of all of them. Just a hint to stay away. The Wii version was slightly better, but not by much.
Release Date: 6/1/2010
Systems: PS3, X360
GameRankings: PS3 — 44%
X360 — 41%
Publisher: Ubisoft
Developer: Ubisoft Vancouver
Sales
PS3: 200,000
X360: 150,000
Another bad sports game, how surprising. Pure Futbol should have been Pure Turd. It might have sold more. The game had no commentary, a must have in any sports game, bad defensive play, lack of modes, and lots of slowdown. Why? Because screw you, that’s why.
Release Date: 6/14/2010
Systems: Wii
GameRankings: 47%
Publisher: Icon Games
Developer: Icon Games
Sales: <10,000
Yet another crappy WiiWare game, will it ever end? Arcade Sports is just so bad that it doesn’t even tell you how to play the games, the graphics are N64 quality, and the controls hardly respond. What kind of game is that? One that belongs burning in hell for all eternity.
Naval Assault: The Killing Tide
Release Date: 6/15/2010
Systems: X360
GameRankings: 40%
Publisher: 505 Games
Developer: 505 Games
Sales: 150,000
Here’s a game that just plain sucks. There are no checkpoints, the graphics look like an early Xbox 1 game, and there is no excitement. You would have more fun watching paint dry than playing this awful sub sim. The whole point was to battle people online, except that’s hard when everyone picked better games.
Release Date: 6/15/2010
Systems: Wii
GameRankings: 47%
Publisher: Ubisoft
Developer: Longtail Studios
Sales: 960,000
Wow hold the phone! This piece of crap sold almost 1 million copies? Seriously…Brothers in Arms barely sold that many! Thank all the lonely housewives and pre-teens. Almost everything that can go wrong in a game went wrong here. Badly animated dancers, motion controls do not register half the time, no downloadable tracks, and lack of any single player structure. Why did this pile of crap sell so well? Just look at that freaking cover.
Transformers: Cybertron Adventures
Release Date: 6/22/2010
Systems: Wii
GameRankings: 40%
Publisher: Activision
Developer: Next Level Games
Sales: 240,000
Most Wii ports are bad, Transformers is no exception. This is a port of the excellent War for Cybertron, a sad soggy port. The graphics were terrible, the driving sections were uninspired, it is also incredibly short, just a few hours long. What was the point? At least High Moon Studios didn’t taint their reputation with this garbage, let some other unknown developer take the crap right? Surprisingly, it sold about half of what War for Cybertron sold, sad.
Release Date: 6/23/2010
Systems: X360
GameRankings: 47%
Publisher: 3D Realms
Developer: 3D Realms
Sales: <10,000
Hey kids! It’s Duke Nukem! Yeah, no one cares anymore. The problem is that these games just did not age well. All those damn key card hunts, Duke gets old and stale after about 3 seconds, and the gameplay just does NOT hold up. Pick up the muck better Duke Nukem 3D instead.
Horrible Histories: Ruthless Romans
Release Date: 6/24/2010
Systems: Wii
GameRankings: 48%
Publisher: Slitherine Software
Developer: Virtual Identity
Sales: <10,000
Yet more Wii shovelware. Bad presentation, unresponsive controls, boring gameplay, just everything you can imagine went wrong here. This was an “edutainment” game aimed towards parents. The only thing kids would learn is how to break their Wii the fastest with this sin of a game.
Release Date: 6/25/2010
Systems: PS3, X360
GameRankings: X360 — 45%
PS3 — 44%
Publisher: 505 Games
Developer: Artificial Mind and Movement
Sales:
PS3: 380,000
X360: 370,000
Killer teddy bears. What could go wrong? Absolutely everything! This was considered one of the worst games ever released for 2010. The combat sucked, the graphics were last-gen, the storytelling was awful, and most of the content was locked off. This pile of doo-doo sold almost a million copies because of the hype. That’s a way to sell games. Give a teddy bear a knife and no one will care how bad your game is.
Robin Hood: The Return of Richard
Release Date: 6/28/2010
Systems: Wii
GameRankings: 23%
Publisher: Nordcurrent
Developer: Nordcurrent
Sales: <10,000
Ever wanted a game where you play as Robin Hood and press A over and over while you stare at the screen? This is your game! That’s literally all you do. It’s like Robin Hood Space Invaders, but not as cool as that sounds. This has to be one of the worst WiiWare games to ever exist. I feel sorry for anyone who about it.
Release Date: 6/29/2010
Systems: PSP
GameRankings: 49%
Publisher: SouthPeak Games
Developer: Point of View
Sales: 50,000
A bad wrestling game? No way! TNA Impact was one of the worst. The main issue were the controls, they barely worked, second, there’s no character customization. A MUST have in any wrestling game. Add in the fact that the game was so damn hard you could barely get through a few rounds, what a shame.
Release Date: 6/29/2010
Systems: X360
GameRankings: 46%
Publisher: City Interactive
Developer: City Interactive
Sales: 1,030,000
Ghost Warrior went on to sell over a million copies because if you look and sound like Call of Duty, you will sell well. When you are trying to create a sniper simulator, makes sure those parts actually work. Sniper had terrible enemy AI, absurd difficulty, and crappy stealth mechanics. The second game wasn’t too bad, and this one looked better on PC.
Release Date: 6/29/2010
Systems: X360
GameRankings: 50%
Publisher: Konami
Developer: FeelPlus
Sales: 150,000
You would think developers would learn from past mistakes, FeelPlus didn’t. N3II is extremely dull and has repetitive combat, annoying boss fights and the game is so hard you won’t care! It also doesn’t help that this game has the generic and boring Japanese fantasy story. The first game was a highly anticipated Xbox 360 game showing off the tech, but it was quickly forgotten.
Release Date: 7/6/2010
Systems: Wii
GameRankings: 49%
Publisher: Sega Europe
Developer: High Voltage Software
Sales: 40,000
A lot of Wii games had this problem: Unresponsive controls. Until the Motion Plus came out all controls were canned. Tournament of Legends helps drive this into the ground with controls that completely break the game. It doesn’t help that this is an uninspired and boring fighter.
Release Date: 7/19/2010
Systems: Wii
GameRankings: 44%
Publisher: Nintendo
Developer: Nintendo
Sales: <10,000
This being a first party game you think it would be good, but it’s not. It directly competed with Hudon’s My Aquarium, had less features, and pretty much made your TV a virtual fish tank window. Yawn. For $6 I can buy a burger and get more happiness out of that.
Release Date: 7/27/2010
Systems: PS3, X360
GameRankings: PS3 — 45%
X360 — 44%
Publisher: Namco Bandai
Developer: Game Republic
Sales:
PS3: 240,000
X360: 140,000
It’s no surprise that the excellent movie Clash of the Titans turned into a flop of a game. Even if they completely ripped off God of War it may have been saved. The camera sucked, the combat was dull and boring, the voice acting was terrible, and the list goes on. This is usually typical for most movie licensed games and has been for decades.
Release Date: 8/9/2010
Systems: Wii
GameRankings: 19%
Publisher: Microforum
Developer: Microforum
Sales: <10,000
Now here’s a real gem. Any game that has Enjoy, Your, or Massage in it is garunteed to be bad. This is basically Simon on a woman’s back. If the game even had nudity it might be worth it, but seriously? What was the point. Some people thought it had something to do with the Wiimote vibrating like those weird Xbox 360 Indie games.
Release Date: 9/7/2010
Systems: PS3
GameRankings: 41%
Publisher: SCEA
Developer: SCE Japan Studio
Sales: 170,000
The PlayStation Move had a terrible launch, just as bad as Kinect. There really weren’t any games worth buying the device for. It seemed it followed the same path the EyeToy did for the PS2. Kung Fu Rider didn’t really have anything good about it. The controls were unresponsive, not something you want to show off a motion controller with, the physics were terrible, and it was only a couple of hours long. This was probably one of the worst Move games ever made.
Release Date: 9/7/2010
Systems: PS3
GameRankings: 41%
Publisher: SOE
Developer: Create Studios
Sales: <10,000
This is probably one of the worst games on PS3. The controls pretty much don’t work, the game is glitchy, and the difficulty is so hard that you will break your controller in half. There are much better PSN games out there, skip this.
Release Date: 9/13/2010
Systems: PC
GameRankings: 39%
Publisher: Legacy Interactive
Developer: Legacy Interactive
Sales: <10,000
What’s worse than movie licensed games? TV show licensed games. House M.D. isn’t just a bad adventure game, but it doesn’t even get stuff from the show right like the devs never watched it. The chance of at least suckering in the fans is even out the window. The game was boring, had bad puzzles, and was just a bad game.
Release Date: 9/14/2010
Systems: X360
GameRankings: 23%
Publisher: THQ
Developer: THQ
Sales: 100,000
Most board game to video game translations are pretty bad. Truth or Lies is like truth or dare, but without the fun. The questions were terrible, the announcer was annoying, and it just wasn’t any fun at all. For $40 you can buy some wine and play the actual game with friends instead.
Release Date: 9/14/2010
Systems: PS3
GameRankings: 41%
Publisher: Ubisoft
Developer: Osobo Studio
Sales: 290,000
The Move wasn’t doing too hot, and yet another crappy sports game came out. The controls didn’t respond well, there were only five games, and you got bored with it in less than an hour. However, Move users were desperate.
Legend of the Guardians: The Owls of Ga’Hoole
Release Date: 9/14/2010
Systems: DS
GameRankings: 33%
Publisher: Warner Bros.
Developer: Tantalus Media
Sales: 130,000
While the console version weren’t too bad, the DS version was abysmal. It offered nearly zero challenge because every single battle was canned the same way. It also didn’t help that there were invisible barriers everywhere and the game looked like complete crap.
Release Date: 9/22/2010
Systems: PC
GameRankings: 49%
Publisher: Atari
Developer: Krome Studios
Sales: <10,000
Blade Kitten was a huge disappointment, even to me personally. I was really excited for this game and it turned out to be a complete pile of crap. The game was glitchy, dull, and just plain boring. It didn’t even have a good story.
Release Date: 9/28/2010
Systems: PS3, X360
GameRankings: PS3 — 45%
X360: 39%
Publisher: Tecmo
Developer: Team Tachyon
Sales:
PS3: 160,000
X360: 100,000
The Gears of War clones were pretty bad, but Quantum Theory was the worst offender. It had awful controls, a lame story, and no one was playing online so multiplayer was a bust. It didn’t even have graphics as good as Gears, but copied the same gameplay almost to a T. Good job for screwing up a clone.
Release Date: 9/28/2010
Systems: X360
GameRankings: 41%
Publisher: 505 Games
Developer: Buka Entertainment
Sales: 40,000
Another crappy Xbox 360 exclusive. This game was just bad all around. A stupid story, poor checkpoint placement with sparse ammo, cheesy dialog…sounds a lot like Resident Evil 6 actually.
Release Date: 9/30/2010
Systems: PC
GameRankings: 50%
Publisher: Square Enix
Developer: Square Enix
Sales: 660,000
FF 15 Online was probably one of the worst MMOs ever made. It was released unfinished. It had a terrible interface, there was barely any quests, the economy stunk, and just everything that makes an MMO good FF15 screwed up. Due to this, the game didn’t sell very well and Square nearly canned the whole game.
Systems: X360, PS3
GameRankings: PS3, X360 — 40%
Publisher: EA
Developer: Sumo Digital
Sales: <10,000
This is the worst Dead Space game ever made. It had shallow and frustrating mini-games, a dull story, and was just not a necessary game. It was given out for free for people who pre-ordered Dead Space 2, it actually wasn’t even worth your HDD space.
Winter Voices Prologue: Avalanche
Release Date: 10/15/2010
Systems: PC
GameRankings: 48%
Publisher: beyondthepillars
Developer: beyondthepillars
Sales: <10,000
Winter Voices was a very broken game. The AI and combat hardly worked at all, and there was hardly any gameplay here, it was mostly story. It had nice art, but who cares at that point?
Power Gig: Rise of the SixString
Release Date: 10/19/2010
Systems: PS3, X360
GameRankings: X360 — 42%
PS3 — 41%
Publisher: Seven45 Studios
Developer: Seven45 Studios
Sales:
PS3: 120,000
X360: 100,000
Power Gig was probably the worst Guitar Hero rip off ever. While the band rhythm genre was pretty much dead, this golden turd came out. It had stupid gameplay that wasn’t anything a rhythm game should be, the guitar was a piece of crap and had you resorting to Guitar Hero controllers, there was no challenge, and honestly, no point. It didn’t help that it had crappy songs.
Release Date: 10/19/2010
Systems: PS3
GameRankings: 49%
Publisher: Konami
Developer: Zombie Studios
Sales: 140,000
The first Saw game was a boring broken mess of a game, it also failed to capture the terror of the movies. Saw II was no different, with slightly better graphics it wasn’t tense at all, it also had endless mind numbing puzzles. The Xbox 360 version was slightly better performance wise, but not by much.
Release Date: 10/20/2010
Systems: PS3, X360
GameRankings: PS3 — 40%
X360 — 37%
Publisher: Hudsonsoft
Developer: Playfirst
Sales: <10,000
Would you like a sample of a game? Buy Dream Chronicles. The game can be beaten in about 45 minutes and has puzzles so bizarre and so obtuse that you will be glad it’s over. This is one of the worst downloadable games out there.
Release Date: 10/25/2010
Systems: Wii
GameRankings: 48%
Publisher: Majesco
Developer: Frozen North Productions
Sales: 50,000
This is what happens when you have great artists but lazy programmers. Flip’s has a great character and story, but playing is so frustrating and glitchy that you will flip your house over in anger. Yet another Wii game that had a lot of potential and fell completely flat.
Release Date: 10/26/2010
Systems: Wii
GameRankings: 39%
Publisher: Hudsonsoft
Developer: Hudsonsoft
Sales: 180,000
Seeing a pattern? Hudsonsoft makes terrible games. Deca Sports was an onslaught of puke for motion based games. It was literally one of the worst It had awful motion controls. That should be the first thing you get right! Deca 3 used the Motion Plus and it still sucked! The game looked bad, the games were boring, and it was just dull all over.
CSI: Crime Scene Investigation: Fatal Conspiracy
Release Date: 10/26/2010
Systems: PS3, X360
GameRankings: X360 — 47%
PS3 — 40%
Publisher: Ubisoft
Developer: Telltale Games
Sales:
PS3: 150,000
X360: 150,000
This was a game that put a dent in Telltale’s reputation. I was actually in a game store when some sorry sap picked this up brand new. He even asked for it by name. I wanted to jump out and smack it out of the clerk’s hand. This was the third game in the series and Telltale didn’t learn their lessons. The graphics were laughably bad, the puzzles were so shallow that you will fall asleep before finishing even the first one. Stay away from TV show branded video games.
Release Date: 10/28/2010
Systems: X360
GameRankings: 44%
Publisher: Atari
Developer: ImaginEngine
Sales: <10,000
The original Atari 2600 game is a cult classic, but this remake is a disaster. It’s really easy, not scary at all, and the game is so simplistic that 5 year olds will get bored. Do yourself a favor and stick with the original.
Release Date: 11/2/2010
Systems: X360
GameRankings: 38%
Publisher: THQ
Developer: THQ
Sales: 110,000
Like all movie based games this one is a disaster. You literally just wonder around collecting things with no goal. There’s no direction in the game and no reason to care about anything. That is the current state of most of these 3D cartoon games. Megamind was a great film, but the game doesn’t show that at all.
Release Date: 11/2/2010
Systems: X360, PS3
GameRankings: PS3 — 49%
X360 — 40%
Publisher: Activision
Developer: Sidhe
Sales:
X360: 80,000
PS3: 60,000
Yet another generic and boring zombie game/racing game. The sense of speed sucks, the graphics suck, the zombies are boring, and there’s just nothing exciting about this game. Running over zombies should be fun, but Blood Drive proves how it can’t be.
Release Date: 11/4/2010
Systems: X360
GameRankings: 35%
Publisher: Ubisoft
Developer: Ubisoft
Sales: 550,000
The Kinect was a complete failure, so why not let the games help prove that? Fighters was the worst Kinect game ever made. It actually showed you just how much money you wasted on this paperweight. The controls hardly registered at all, the art sucked, there weren’t any rewards for anything, and the animations looked awful. Leave it to games like this to prove that motion controls suck.
Release Date: 11/4/2010
Systems: X360
GameRankings: 45%
Publisher: Ubisoft
Developer: Ubisoft Milan
Sales: 610,000
Another game to prove how uncool the Kinect is. Half the games didn’t respond very well, it got boring after an hour, the animations were terrible, and it was just another rush job to make money off the huge Kinect sales during launch.
Release Date: 11/9/2010
Systems: PS3
GameRankings: 50%
Publisher: SCEA
Developer: Coldwood Interactive
Sales: 490,000
Settle down Kinect fans, the Move had games that were just as bad. The Fight was probably the worst for the Move with nearly unresponsive controls, the graphics were dull, and the Move needed constant recalibration for some reason. Thank Microsoft and Sony for single handedly helping ruin motion control gaming.
Release Date: 11/9/2010
Systems: Wii
GameRankings: 45%
Publisher: Ubisoft
Developer: Ubisoft
Sales: 80,000
HAWX 2 wasn’t all that great to begin with, but the Wii version just drove it into the dirt even more. The graphics were muddled and looked ugly as sin, the controls sucked, and the camera was all over the place. This is how you screw up and already screwed up game even more.
Beyblade: Metal Fusion — Battle Fortress
Release Date: 11/9/2010
Systems: Wii
GameRankings: 35%
Publisher: Hudsonsoft
Developer: Hudsonsoft
Sales: 170,000
Taking toys and turning them into video games has always been a disaster. This game takes the spinning top franchise and keeps your interest for about 2 minutes. It’s also another crappy game on the Wii for kids who don’t care. You will have more fun spinning a top then playing this game.
Naruto Shippuden: Dragon Blade Chronicles
Release Date: 11/12/2010
Systems: Wii
GameRankings: 44%
Publisher: Tomy Corporation
Developer: Takara Tomy
Sales: 160,000
Oh no, a Naruto game! The fan boys will get mad! No, even fans will agree that with pile of dog crap shouldn’t exist. It was a sad attempt at a JRPG that was shallow, boring, ugly, and just plain shouldn’t exist. I have to admit, I don’t like Naruto (most people don’t) but the fighting games are pretty damn solid. This game isn’t. Even fans would see that this more like Shitpuden.
Release Date: 11/16/2010
Systems: Wii
GameRankings: 45%
Publisher: EA
Developer: Exient
Sales: 420,000
Developers always handed Wii ports off to nobody developers. This is a perfect example. The Wii version was a disaster that had terrible graphics, poor controls, and had a game that wasn’t even close to the other versions. How can you screw this up so bad? Ask Satan.
Harry Potter and the Deathly Hallows, Part 1
Release Date: 11/16/2010
Systems: Wii, PS3, X360
GameRankings: X360 — 43%
Wii — 42%
PS3 — 39%
Publisher: EA
Developer: EA Bright Light
Sales:
Wii: 500,000
X360: 400,000
PS3: 290,000
Another great film turned into a crappy game. EA went the route of a third person shooter to capture the more gritty and darker theme of the last Harry Potter films. The problem is those shooting mechanics are broken and all the other mechanics don’t really work. It leads into a disaster of a game, yet somehow it sold over a million copies.
Release Date: 11/16/2010
Systems: Wii
GameRankings: 46%
Publisher: Ubisoft
Developer: Next Level Games
Sales: 100,000
Another crappy Wii port. Ghost Recon doesn’t look or sound like Ghost Recon on Wii. The controls are terrible, the gameplay is boring, the shooting is just bad, and the action is dull. How can you screw Wii games up so badly?
Marvel Super Hero Squad: The Infinity Gauntlet
Release Date: 11/16/2010
Systems: Wii
GameRankings: 48%
Publisher: THQ
Developer: Griptonite Games
Sales: 220,000
Another crappy cartoon tie-in. The gameplay is utterly boring, the sound effects and music are forgettable, and the graphics are bad, even for Wii. Why was everyone picking on Wii so much? Just look at the sales of most of these games and you will see why the games were so bad: Low sale expectations.
Release Date: 11/18/2010
Systems: X360
GameRankings: 25%
Publisher: Hudsonsoft
Developer: AI
Sales: 260,000
These Deca Sports games just wouldn’t stop coming! Terrible controls, bad animations, boring mini-games, and just overall everything a motion based game shouldn’t be.
Release Date: 11/18/2010
Systems: X360
GameRankings: 49%
Publisher: Majesco
Developer: Pipeworks Software
Sales: Unknown
Don’t kid yourself. Zumba Fitness has sold nearly 10 million copies in total. Just because it’s a crappy fitness games doesn’t mean lonely house wives and pre-teens won’t eat it up. Join the Party helped propel the Kinect into the ground by offering more unresponsive controls, terrible online play, and a bad interface. Good job guys.
Release Date: 11/19/2010
Systems: Wii
GameRankings: 25%
Publisher: Koch Media
Developer: QVS
Sales: 160,000
Uh oh, now we’re treading in dark territory. Making fun of Doctor Who? Now I’m asking for it! Actually this game is an insult to the gaming community and fans as a whole. The graphics were terrible, the scripting was equal to a turd, and it didn’t bring the show to life at all. Just stick with the shows.
Release Date: 11/23/2010
Systems: PS3
GameRankings: 46%
Publisher: Digital Leisure
Developer: Digital Leisure
Sales: <10,000
Some games are better left in the past. Dragon’s Lair is remembered for its historical appeal rather than the gameplay. It has nice art, but when you can beat this in 20 minutes, and the game doesn’t offer anything new, you realize just how bad it was. The whole game is context based so there’s not much gameplay anyways. Too bad.
Fable III: Understone Quest Pack
Release Date: 11/23/2010
Systems: X360
GameRankings: 46%
Publisher: Microsoft
Developer: Lionhead Studios
Sales: <10,000
Most DLC is hit or miss. The Understone Quest Pack was one of the worst and made a big stink in 2010. It was literally two combat arenas and one mini-game. If you beat the game you were too powerful to be presented a challenge. After that you return the game back in its box and move on to better stuff.
Release Date: 11/29/2010
Systems: PS3
GameRankings: 46%
Publisher: Crave Entertainment
Developer: Double Tap
Sales: 70,000
Never play games based off TV shows unless you want to kill yourself. The graphics are ugly, and you have to love the TV show and fishing to find even a little bit of interest. Just roam around in a boat and look at fish that you caught. Could it get any more dull?
Release Date: 11/7/2010
Systems: DS
GameRankings: 42%
Publisher: D3 Publisher
Developer: Monkey Bar Games
Sales: 130,000
Another horrible movie tie-in. Not only was the movie bad (Justin Timberlake…seriously?) but the game was worse. The game was just easy and boring. You just jumped around platforms with no challenge. I would rather get a swirly in a toilet then watch the movie or play the game.
Release Date: 12/7/2010
Systems: PS3
GameRankings: 48%
Publisher: SOE
Developer: Rockin’ Android
Sales: <10,000
Ever wanted to play a game like flOw but without the fun? Here you go! There is almost no gameplay, it’s ugly, and just plain boring. Yet another crappy PSN game.
Release Date: 12/15/2010
Systems: PC
GameRankings: 48%
Publisher: Little Green Men
Developer: Little Green Men
Sales: Unknown
This was just a bad indie game overall. It had a hard tutorial (what?!), terrible voice acting and localization, and was just boring. There is hardly anything good about this pile of crap you can get on Steam.
Well there you have it. I know it’s a long list, but there were THAT many bad games in 2010. There were a lot of great games too, but these are games you probably never heard of or new that existed. Most sold terribly, but some sold surprisingly well. There’s also a few lessons we learned here. Stay away from TV show, kid’s toy, and movie based tie-ins, the Wii has a ton of crappy games, and motion control gaming has a bad rep with all those bad games.


























